Not satisfied with how heretic maps push difficulty, I wanted to do something totally. nuts to blow them out of the water in pure difficulty. So I made this mapset. It's a modified randomly generated mapset this time and it has 9 new levels, replacing episode 1 of heretic. Rather than make levels that are long and complicated, I chose to make short, hard maps this time with tons of powerups and ammo in them, and put liberal tomes in later maps due to tons of iron liches being used. Later on Tons of Maulotaurs get used, one map has 10 in one room! It's totally nuts, and the final boss map is especially fucked up.
Not satisfied with having only one d'sparil in my boss map, I decided to put 8 fucking d'sparils in! Might be a bit overkill, but his army of iron liches should help killing, I mean helping the player. If you kill them you get maulotaur overkill (what I call the 10 in one room fight). So It's best to kill the liches and run to the exit. It's the easiest way to do it. I'm not sure if doing it the hard way is doable. It might not be. But it would not be heretic revealed without insane difficulty, so who gives a fuck.
I decided to make a doom 2 version of the wad as well, so people could play it with wrath of cronos's monster pack like I do. That was easy, I've converted many heretic maps to doom 2 before and it's real easy to do. All you need is a heretic to doom 2 texture wad and set up a script file to convert things, simple as it can be.
Download the wad and the doom 2 port here. Enjoy!
Screenshots (Wrath of cronos shown):
Not satisfied with having only one d'sparil in my boss map, I decided to put 8 fucking d'sparils in! Might be a bit overkill, but his army of iron liches should help killing, I mean helping the player. If you kill them you get maulotaur overkill (what I call the 10 in one room fight). So It's best to kill the liches and run to the exit. It's the easiest way to do it. I'm not sure if doing it the hard way is doable. It might not be. But it would not be heretic revealed without insane difficulty, so who gives a fuck.
I decided to make a doom 2 version of the wad as well, so people could play it with wrath of cronos's monster pack like I do. That was easy, I've converted many heretic maps to doom 2 before and it's real easy to do. All you need is a heretic to doom 2 texture wad and set up a script file to convert things, simple as it can be.
Download the wad and the doom 2 port here. Enjoy!
Screenshots (Wrath of cronos shown):