Tuesday, December 7, 2021

A new doom 2 mod was just made by me and released... Behold.... OPDOOM!

Intro

 Now that the new obsidian is out and it turned out to be great, with it's new prefabs and subway train halways, I decided to do a mod that is designed to help make really hard obsidian generated maps be more fun...

I've been playing a LOT of randomly generated slaughtermaps made with the new obsidian... They are fun as hell...   To make them even more fun was my goal.... So I took an old mod of mine called Generic Monster Randomizer and added a bunch of new features on top of it and made something I call OPDOOM...


About Opdoom

OPDOOM is a randomizer mod, a rebalancer mod, and RPG mod in one.  It rebalances Doom to be EASIER not harder unlike 99% of the badly done rebalancing mods out there...  This goes well with randomly generated slaughtermaps that spam 10-20+ hellknights/revenants/barons/cacodemons, etc per fight like slaughterwads made with obsidian tend to do.... 

To rebalance it, it does several new things...

-Introduce a RPG system where max health/damage resistance and movement speed are upgradeable...
-Makes the enemies have 0.5x hitpoints
-gives most of the guns in it badass, OP secondary fires (minus like 10 guns)

Such as:

Shotgun - Triple burst
Chaingun - Shotgun firing chaingun mode
SuperShotgun - Double Blast
Rocket launcher - Rapid Fire Blast
Plasma Rifle - Minigun Speed BFG fire mode (!)
BFG - Rapid fire mode
Autogun - Armor Peircing Rounds
Egosmasher - Quad Shotgun
AA12  - Quad Shotgun
Uber Minigun - Shotgun firing minigun mode (!)
Zombieman Rifle - Armor Piercing Rounds (more powerful than even the SSG (!))
Plasma Repeater - Three round burst

the following weapons do NOT have altfires

Tactical Shotgun
Explosive SSG
Sniper Rifle
Plasma Stream Gun
Flamethrower
Fist
Chainsaw
Pistol

To make it even more OP the following feature has been added, RPG elements...

Every time you kill enemies you get XP and level up eventually... By binding buy selected item and select item to buy to keys, you can use select item to buy multiple times till any of the following things
appears:

Max Health upgrade
Damage Resistance Upgrade
Movement Speed Upgrade

Then you can hit the buy selected item to buy that upgrade... Money (given out as you level up) is used to purchase these upgrades... Every 5 minutes a display of your money, level, and stats are printed...

You can also buy health, armor, ammo and powerups as  well..

Due to a weird bug I decided to NOT fix, your money doesn't stop at 0 it goes below it and you go into debt... When this happens, there is a  player damage penalty that happens every minute... I found though that if you spam tons of points into buying upgrades for your stats and pounded the crap out of damage resistance, this penalty is useless at actually hurting you, so don't be afraid to spam tons of money to make yourself ULTRA OP!


There are 5 skills you can use...

Heal
Armor Repair
Weapon firerate boost
Health Regen
Damage Increase

Each of these gets unlocked every 2 levels... Make sure to use these, as it makes the game much better..
Bind these to keys in options...


With the secondary fires of guns used only, and lots of points put into stats, I found that this actually BLOWS THE SMITHEREENS out of russian overkill for being the most OP mod for doom...  And throw in Obsidian slaughtermaps and you get INFINITE playability....

Installation instructions...

Download the self extractor here and unzip it into your doom 2 folder. Install Gzdoom... Several things are included... OpDoom and a patched version of the latest beta release of obsidian with some critical bugs fixed by me. Due to this don't use ANY obsidian builds on the obsidian site past beta 19.... Just use mine... There may be missing textures in some rare maps.. But that is rare...

Making an obsidian slaughtermap:

Go to your doom2 folder and find the obsidian folder and run the obsidian.exe there...

If using some other version of obsidian like the latest stable (beta 19) version set the following settings:

Click the triangle above quantity and change it to progressive
Set upper bound to 8.00
Set lower bound to 2.0
Set strength to 12
Set ramp up to 1.5
Set Monster Variety Jumpstart to Tougher

Change theme, level length and game to what you want, although you might want to not generate
maps for doom 1 with this or Final Doom as they are buggier than doom 2.

Have Fun...


Screenshots...







This is probably my second to last post here... Or my last.. We will see if this is my last.... That is up in the air... This blog is struggling now... So I just wanted to release this... A lot of my mods have been deleted off the internet thanks to to me losing the files after I decided ot clean up my pcloud to host backups only... But this remains at least.. Have fun!