Tuesday, December 7, 2021

A new doom 2 mod was just made by me and released... Behold.... OPDOOM!

Intro

 Now that the new obsidian is out and it turned out to be great, with it's new prefabs and subway train halways, I decided to do a mod that is designed to help make really hard obsidian generated maps be more fun...

I've been playing a LOT of randomly generated slaughtermaps made with the new obsidian... They are fun as hell...   To make them even more fun was my goal.... So I took an old mod of mine called Generic Monster Randomizer and added a bunch of new features on top of it and made something I call OPDOOM...


About Opdoom

OPDOOM is a randomizer mod, a rebalancer mod, and RPG mod in one.  It rebalances Doom to be EASIER not harder unlike 99% of the badly done rebalancing mods out there...  This goes well with randomly generated slaughtermaps that spam 10-20+ hellknights/revenants/barons/cacodemons, etc per fight like slaughterwads made with obsidian tend to do.... 

To rebalance it, it does several new things...

-Introduce a RPG system where max health/damage resistance and movement speed are upgradeable...
-Makes the enemies have 0.5x hitpoints
-gives most of the guns in it badass, OP secondary fires (minus like 10 guns)

Such as:

Shotgun - Triple burst
Chaingun - Shotgun firing chaingun mode
SuperShotgun - Double Blast
Rocket launcher - Rapid Fire Blast
Plasma Rifle - Minigun Speed BFG fire mode (!)
BFG - Rapid fire mode
Autogun - Armor Peircing Rounds
Egosmasher - Quad Shotgun
AA12  - Quad Shotgun
Uber Minigun - Shotgun firing minigun mode (!)
Zombieman Rifle - Armor Piercing Rounds (more powerful than even the SSG (!))
Plasma Repeater - Three round burst

the following weapons do NOT have altfires

Tactical Shotgun
Explosive SSG
Sniper Rifle
Plasma Stream Gun
Flamethrower
Fist
Chainsaw
Pistol

To make it even more OP the following feature has been added, RPG elements...

Every time you kill enemies you get XP and level up eventually... By binding buy selected item and select item to buy to keys, you can use select item to buy multiple times till any of the following things
appears:

Max Health upgrade
Damage Resistance Upgrade
Movement Speed Upgrade

Then you can hit the buy selected item to buy that upgrade... Money (given out as you level up) is used to purchase these upgrades... Every 5 minutes a display of your money, level, and stats are printed...

You can also buy health, armor, ammo and powerups as  well..

Due to a weird bug I decided to NOT fix, your money doesn't stop at 0 it goes below it and you go into debt... When this happens, there is a  player damage penalty that happens every minute... I found though that if you spam tons of points into buying upgrades for your stats and pounded the crap out of damage resistance, this penalty is useless at actually hurting you, so don't be afraid to spam tons of money to make yourself ULTRA OP!


There are 5 skills you can use...

Heal
Armor Repair
Weapon firerate boost
Health Regen
Damage Increase

Each of these gets unlocked every 2 levels... Make sure to use these, as it makes the game much better..
Bind these to keys in options...


With the secondary fires of guns used only, and lots of points put into stats, I found that this actually BLOWS THE SMITHEREENS out of russian overkill for being the most OP mod for doom...  And throw in Obsidian slaughtermaps and you get INFINITE playability....

Installation instructions...

Download the self extractor here and unzip it into your doom 2 folder. Install Gzdoom... Several things are included... OpDoom and a patched version of the latest beta release of obsidian with some critical bugs fixed by me. Due to this don't use ANY obsidian builds on the obsidian site past beta 19.... Just use mine... There may be missing textures in some rare maps.. But that is rare...

Making an obsidian slaughtermap:

Go to your doom2 folder and find the obsidian folder and run the obsidian.exe there...

If using some other version of obsidian like the latest stable (beta 19) version set the following settings:

Click the triangle above quantity and change it to progressive
Set upper bound to 8.00
Set lower bound to 2.0
Set strength to 12
Set ramp up to 1.5
Set Monster Variety Jumpstart to Tougher

Change theme, level length and game to what you want, although you might want to not generate
maps for doom 1 with this or Final Doom as they are buggier than doom 2.

Have Fun...


Screenshots...







This is probably my second to last post here... Or my last.. We will see if this is my last.... That is up in the air... This blog is struggling now... So I just wanted to release this... A lot of my mods have been deleted off the internet thanks to to me losing the files after I decided ot clean up my pcloud to host backups only... But this remains at least.. Have fun!

Wednesday, September 29, 2021

What Games work well with Doom Styled Slaughtermaps? Lets find out...

 Ever Since Slaughtermaps have been made for doom 2, I've been wondering what other games could support such horde combat intensive maps...  When Making them for Wolf3d and Heretic I wondered if slaughtermaps were even something these 2 games could even do...


Slaughtermaps, Maps with enormous counts of bard enemies per room (30-500), interest me. I've played a whole lot of them since I played alien vendetta in 1999...  Soon afterward I played scythe 2, hell revealed, sunder and others... I never was really good at them, till I started playing them with mods like doom : the roguelike arsenal, and nameless rpg lite combined, but I always liked them...

Since I have the massive partial conversion mod called samsara : reincarnation mod installed, and it lets you play as different characters from other games, complete with weapons and enemies, I decided to use it combined with my texture replacers to test  to see, just what games work with slaughtermaps and what don't...

I randomly generated an 11 map slaughtermap levelset with the obsidian doom map generator and played it with samsara : reincarnation using various players and played them with the texture packs  I made. this is the result...

The answers will shock you...


Lets start with the obvious 3 everyone should assume work with slaughtermaps, but don't.... 


Duke Nukem 3d:

This one you think would work well with slaughtermaps but it doesn't at all. See, when you play obsidian generated maps with huge hordes of enemies with this, it tends to throw BOATLOADS of protector drones at you... This makes it almost impossible to not be shrunk, and your embarassing death quota rises up to around 100%.... It is absolutely NOT compatible with slaughtermaps, and is the worst offender of all the games samsara has..

Shadow Warrior:

This one you would think is good for slaughtermaps...  Despite the character being a total badass, he is NOT a powerful character, so deaths are plentiful.... His weapons are great, but he simply cannot handle hordes of monsters like the doomguy can...

Quake 2:

This one is a shock... Absolutely no way in hell could the quake 2 marine handle hordes of monsters. He died a lot in the early maps, which makes him weak as hell.. He hasn't even gotten to the later, harder maps yet...  And there he will get pwned.... It's just a matter of time.


Now onto the mid range, games that can just barely handle a slaughtermap...

Wolfenstein 3d:

Suprisingly, BJ Blazcowics is not a bad character for slaughtermaps in the wolf3d universe. Thats' because He mostly fights weak pushover nazis...  He  doesn't fight hard enemies for the most part. And when He does, he usually barely survives... He dies a little bit, but even he handled a hard slaughtermap level well...

Quake 1 :

The quake guy is not that bad at slaughtermaps, provided he gets lucky... He survived a tough map with some deaths but not a lot... None of the enemies were really strong or deadly... Some were but he could handle them... There was the issue of him running out of ammo though.. He had to use the super shotgun a lot, and that weapon in quake is weak.... 

Now onto games that can PWN slaughtermaps. Suprisingly there isn't a lot...


Heretic/Hexen :

Due to the fact the heretic enemies are not much harder than the doom ones, corvus actually kicks ass in slajughtermaps... He wiped the floor with the harder maps...  It was a shock, thinking that heretic has limited ammo and health, and to me would be harder than doom. But it definitely is in favor of him..


Doom 

This one is obvious. Combine the strong weapons, BFG, and great powerups with a strong fast moving character and you get a flawless victory!


Now onto the sore loosers, games that flat out SUCK for slaughtermaps, and should NOT be played with them whatsoever...

Blake Stone:

In Samsata, Blake Stone is the second worst game to play slaughtermaps with ... Don't do it... The enemies do TONS of damage, and the weapons are weak. Absolutely no way blake stone can handle even the easier maps...

Half Life :

This game to me had always been very hard...  I seriously doubt it could handle slaughtermaps. The enemies do tons of damage... The guns are weak.. The health is limited... I never bothered testing this because I assumed it would fail outright...



Thursday, July 29, 2021

Doom Mod Review : World War Wolf

Every once and awhile some brilliant mod gets released and flies under the radar for some stupid reasons...  It's rare that mods like this get praised, and unfortunately, the community refuses to praise such mods, even though their brilliant... ...

The mod in question I am reviewing today is one of these mods... it is a wolfenstein gameplay mod for Doom called World War Wolf.   It replaces all enemies, items and guns in doom with wolfenstein ones. And it happens to include a metric fuckton of amazing wolfenstein content, not just including wolfenstein, spear expansion pack, altered blake stone, and others... It has tons and tons of new guns and enemies and it's popularity right now is abyssmal thanks to stupidity surrounding it.

It's a shame because a mod like this really does a GREAT job putting wolf3d stuff in doom. Almost all world war 2 guns are in it, same thing with almost all of the wolfenstein enemies from all wolfenstein games, female ones included... Guards, ones with rifles, ones with machine guns, ss officers and soldiers, waffen SS, mutants, machinegun mutants, normal officers, rocket soldiers, guards on mounted guns, tons and tons of boss enemies, enemies from the order from the ill fated wolfenstein 2 : rise of the triad game that became ROTT, and others as well.. It even has italian and Japanese soldiers built in that require you turn on "stealth enemies" and "zdoom marines" in oblige before you generate maps for it.

Speaking of oblige, there is a reason to get this mod. If you play it with a mod like this one you can play all the oblige maps with it you want and make them feel like wolfenstein ones...   It's really good a mod included bonus pack content for oblige users, because mods like this are probably something oblige users SHOULD play..

But the reason it caters to oblige users and the fact that most of the enemies have 1 direction or 4 directions in their sprite is the reason this mod gets panned.. The second thing is a definite flaw... But the first thing is not.. I don't fucking get it.... Why does the doom community have to hate oblige so much... It's not like it makes bad maps, despite them always saying it does...  It's fucking  stupid. So when I see MULTIPLE idiots whine on this mods zdoom forum post, I get upset...  It's not a crime to include bonus shit for oblige users!

I suggest you get obsidian, download this mod and the texture replacer and play it in obsidian maps. I did. It was a blast. I once took down a death knight with only a mauser and it was a total challenge.. This mod is not easy, and will challenge you.  It's a lot of fun, so ignore all the trashing it gets on zdoom and download it.... If you like wolfenstein, avoiding this is a mistake, you are potentially avoiding the best wolf3d gameplay mod ever made... So get this!

Screenshots:







Friday, July 9, 2021

Doom Mod Review : Samsara Reincarnation

 Samsara is a mod I avoided for years due to it not having enemies in it. Turns out I was wrong... It could allow me to play as duke nukem in doom, or heretic guy or whatever, but the lack of duke or heretic enemies turned me off... Eventually I found a gigantic mod called Samsara : Extra heroes that did this, and added in tons of new classes as well, like lo wang, caleb, quake and quake 2 marine, gordon freeman and more...

But that was not the only mod do to this it turns out. It turned out that samsara : Extra heroes was the worse mod of the two mods that did this. The other mod, Samsara : Reincarnation, was actually the better one... Not only does it it add in beastiary enemies, it also adds in new wolf3d and duke3d enemies as well as well as a playable demoness class from hexen 2!  Me being a hexen 2 fan, made me immediately like this... To turn on these features, simply go to options -> samsara monster mixer options and change duke nukem enemy mode, doom enemy mode, and wolfenstein enemy mode to combined/combined all... Also turn on doom vanilla randomizer while you are at it...

The mod features enemies from the duke3d expansion duke carribean, enemies from the realm667 beastiary, and enemies from the wolf3d addon castle totenkopf... These enemies are mostly really well done but there are some minor issues... The new wolf3d addons are hard as hell, and make the wolf3d mode more like rtcw which drives me nuts, and makes it really unbalanced... The duke3d enemies aren't that great as well.. The beastiary ones however are good...

To download the mod go here.. To get the monster mod for it go here (required), and to get the music mod for it (required as well) go here... Also go here to get the texture replacers I made for it... To get the map generator to make maps go here... You'll have to use a wad manager to load the mod files though as the batch files were made for samsara : extra heroes... Just load samsara-reincarnation_vd_beta2.pk3 first then remixer_v0.95_beta2.pk3 then samsaraost070220.pk3 after it then the texture replacer and any randomly generated wad after it...

For the map theme, choose tech unless your playing duke3d in it, for that choose urban... Make sure to do indoor only tech for half life 1 and 2 maps.. This is important as some of my texture replacers do not work unless the map is set to tech... In fact most of them are tech only...  Just to make it easier for me to make a replacer...

These were tricky to track down... Keep that in mind... I found lots of people playing samsara addons on youtube I simply could not get... I saw half life 2, duke carribean, serious Sam and hexen 2 enemies in this mod and didn't know till last night how to get them... so do yourself a favor and get this mod INSTEAD of samsara : extra heroes... 

Thursday, July 1, 2021

Doom Mod Review : Samsara Extra Heroes

 While looking for doom mods, it is rare you find a very good Total Conversion mod that can replicate a game really well.. Mods like Serious Doom 0.9 and Dn3doom are examples of this.  But most of the games you want to have total conversion mods based off of them don't have them... Well, at least until now.


Samsara was a mod a I skipped because a long time ago I played it and didn't like it because it didn't have enemies from the games it recreated... This mod I am  reviewing today started as a mod for Samsara then became it's own standalone mod, crossing over 16 FPS game universes into one doom mod, enemies included, one liners included, weapons included and new enemies not found in the normal games included...

The following games are included in it's roster:

Doom
Duke3d
Shadow Warrior
Blood
Rott
Wolf3d
Corridor 7
Blake Stone
Half Life
Quake
Quake 2
In Persuit of Greed
Strife
Heretic
Hexen
Dark Forces
and many more.

Each has a player class based on the main character for the game.  When you play as a character, enemies from that game become enemies you fight by default. But you can also set it up so enemies from all of these games randomly spawn, or set it up so enemies from only certain games spawn, under options ..

The enemies themselves are painstakingly recreated in decorate and many expansion pack enemies show up.  Including Opposing force enemies, wanton destruction enemies, spear of destiny expansion enemies, quake 1 and 2 mission pack enemies, and more. Unfortunately there is one major issue with this mod but it's a minor one at least...

I had so much fun with this mod, that I deleted a lot of the total conversion mods off my computer that I had, in favor of this. Gone were the quake, descent, wolfenstein, heretic/hexen and duke3d mods. It is really good for saving disk space... I now can play any of the above games in doom WITHOUT needing to find a TC for it minus quake / quake 2 and half-life (due to opengl needed for them)...

One issue it has that irks me is that the enemies and weapons for quake 1, 2 and half-life are all 3d models instead of sprite rips. This makes it so I can't play these modes due to my system locking up with looping sounds whenever I try to load doom in Opengl, whiich is required, unfortunately. I tried finding a zdoom port that allows models in software but no luck... This is not a huge issue but still bothers me a bit...

Anyway, if you like the idea of crossing over universes of many FPS games this mod is for you. I did a mod like this for doom years ago called TUC but this mod is much better than it... It only has minor issues which are unique to my computer setup only and not flaws of the mod itself...

Screenshots: (textures are from my texture packs for the games)








Tuesday, June 29, 2021

New texture Packs for Samsara : Extra heroes made....

I found this really neat mod for doom on the net last night... Called Samsara : Extra Heroes, it allows you to play as 16 different characters from various different FPS games... The games list is quite good and on top of that, the enemies from the games get placed in the maps if you use a bonus addon included with it called EXmixer.... This mod makes this thing amazing... All it needs is texture packs to play levels with enemies, weapons and the look of a specific game...

That's where I came in and made texture packs for duke3d/shadow warrior/blood, blake stone, heretic/hexen, and wolf3d for the mod... You can download  the texture packs and the batch files to run each one here...

New enemies show up in many of these games, as well as new weapons..  Duke gets a 2 new enemies, shadow warrior gets 6-7 new ones, wolf3d gets 7 new ones, many of the others get new ones but I could not test a few due to my issues with opengl causing the game to lock up my system with a looping sound if I try to run in opengl...  In some of these cases models are used for enemies and weapons, so they can't be tested by me.... That includes quake 1 and 2, and half life...

the textures for the games are from the following authors:
wolf3d : dbthanotos/areyep
duke3d/shadow warrior/blood : pixelWAD
heretic/hexen : dbthanotos/raven
blake stone : dark textures pack makers

To play with a new level that is randomly generated make sure to download OBSIDIAN here and use it to generate new maps for doom with the required theme.... Duke3d/shadow warrior/blood use urban, the rest use tech...  Make the wad, put it in your doom 2 folder, and go to a dos prompt and type the following:

cd C:\doom2
Then type the batch file to play the level followed by  a space and your wad without the extension
so to play the duke3d mode type
loadssd3d.bat random
to play random.wad in it...
Other batch files include:
loadssw3d.bat (wolf3d)
loadssbld.bat (blood)
loadsssw.bat (shadow warrior)
loadssbs.bat (blake stone)
loadsshtic.bat (heretic/hexen)
loadssrott.bat (ROTT)
loadssd64.bat (Doom 64)
loadsshl.bat (half-life : requires opengl)
loadssqk2.bat (quake 2 - rrequires opengl)
loadssqk.bat (quake 1 - requires opengl or software with poly renderer)
loadsstech.bat (marathon/strife/corridor 7)


Screenshots:

















Edit : New version made with improved shadow warrior and blood textures that require a tech map to use right... So don't use urban with them anymore...

Saturday, June 5, 2021

Onslaught : Extreme Combat Reborn is now on Itch.io!

 

 I finally have a good home for Onslaught, my free FPS game with a metal theme...  I put it on itch.io last night...  It got a good response and got a lot of downloads last night, which is great. But I think the fans on this blog might like it... It has  has fast paced gameplay with cybernetic powers you can bind to keys.  It also has a lot of nasty enemies, and they come in hordes..

The story goes like this:

 

In the 1800's a mad cult formed to exterminate humanity. They took over governments worldwide over the next few hundred years and eventually in 2142 they nuke Washington DC and Paris by using the US government against them. Then they start bombing various cities worldwide, turning the world into a post apocalyptic wasteland.  They send mutations after people to kill off survivors... The only person who can stop them is you.

 

You are "bastard" a metalhead cyborg mercenary with super powers.  Throughout the game you go around fighting hordes of enemies, and need to use cyborg powers to fight them...  You get 34 new guns, not limited to the basic ones found in every FPS.  Some are really unique... Here is a list of guns!

plasma pistol/lever action shotgun/semi auto double shotgun/autoshotgun/spread rifle (a bullet weapon that shoots a spread of bullets)/overkill cannon (a full auto 4 barrel shotgun)/spike rifle (a nailgun/shotgun hybrid)/assault rifle/3 barrel chaingun/lg80 homing bullet battle rifle/nailbomb/turdbomb/asskicker double rocket launcher backpack/rocket chaingun/nuclear waste gusher/nailgun/skewer (a gun that shoots a dart on a chain that gibs enemies)/stun gun/laser rifle/laser cannon/plasma cannon/flamethrower/napalm cannon (a shotgun/flamethrower hybrid)/gasoline can (can set the ground on fire with this)/seismic disruptor (kills enemies with earthquakes)/black hole gun

Throught the game you fight through 31 levels all with a mission objective. Each level gets harder than the previous one... Minus a few..  You end up going through cities all around the US in this, but they are all post apocalyptic.  There are also a few Cult bases...   Including one in death valley.

Here are screenshots...






Download the game here : https://vicious-games.itch.io/onslaught