I am here to announce a new Doom Mod project of mine... This Project, an RPG/Enemy/Weapon Mod for Zdoom called Overpowered Doom. Is released on Itch.io now... It takes enemies and weapons from realm667 only and adds secondary fires to some of them... It also has an RPG system built into it...
As you kill enemies, you levelup. Each levelup gives 1000 credits. You start with 500 credits as well.. You can use these credits to purchase health, armor, ammo and powerjups, plus upgrades for your stats and Skills... The following stats are in the mod:
Movement Speed
Damage Resistance
Max Health
The Following Skills are in the Game:
Toughness - Temporarily Increases Damage Resistance for 60 seconds...
Movement Speed Boost - Makes you move faster for 60 seconds...
Heal - Heals you by at least 50 points
Armor Replenish - Gives you at least 150 armor
Health Regen - Allows you to slowly regen health...
These stats and skills can be upgraded with purchaseable upgrades, each costing 500 credits...
This mod is a good mod to play with randomly generated maps that have the following setup:
Monster Quantity = Progressive
Upper Bound = 10.00
Lower Bound = 2.5
Monster Strength = 1.7
Ramp Up = 1.5
Monster Variety Jumpstart = Tougher
Download the mod here