Thursday, November 23, 2023

Onslaught : Extreme Combat Reborn re-released on Gamejolt

 I re-uploaded Onslaught : Extreme Combat Reborn, my Metal themed FPS game on Gamejolt last night.... Today I posted 5 video playthroughs of my favorite 5 levels there... Tonight I posted a trailer of it...


This is The Special Edition 2.0 of Onslaught...


It features the following features:


-Onslaughts Original Maps and all 5 of it's expansions in one package.
-Bug fixed size of Boss 1
-Fixed Second to last boss size
-Added more gore from kickass edition
-Redone one liners to be more offensive. Brought back a lot of favorite one liners not limited to ons Hitman213 thought up... A lot come from me however...

If you want to check out the trailer or the playthroughs or want to download the game go here:
https://gamejolt.com/games/Onsse2/855947

Wednesday, November 22, 2023

Asshole Communities for Video Games normalize Internet Trolling and something HAS to be done about it.

So I post my newest Doom Mod, Randoom to gamejolt. Big mistake. People liked it at first, and then some asshole from the Doom Community trolled it for "simplistic level design", "lack of room prefabs", "too easy gameplay" and "incompatibility with my CLI, Waaaahh!", and demaned I CHANGE it to make it work with his fucked up troll laden excuse for what a Doom mod should be like... Without Saying anything good about it period.

Randoom was a random level assembler mod, an alternative to Oblige which I no longer use due to this...  It was based on a random room assembler mod that was FREE TO USE, and added in randomized enemy placement, randomzed texture themes and item/weapon placement... It was mostly bearable and had some bugs but they were ironed out later so I don't know of those bugs got it trolled by idiots in the Doom Community. It never made "simplistic" level design, it made NORMAL level design, not uverrated 50 sectors per room level design like tormenter 667,  as ultra detailed maps should not be called Normal now and normal maps should not be called "shitty low detail maps" or "simplistic shit" maps.  It made hard, almost unbalanced maps at times, it never made maps that were "too easy", it was not even like that unless you got lucky. And fuck his CLI! I don't have to fix something I have no clue how to that is stupid. Expecting me to cave in like the brainwashed idiots who get trolled by doom fans to 'fix' their 'unbalanced' or 'crappy' mods to fit their paradigm of what a 'good' maps should be is retarded when, Frankly, I don't fucking have to! This trolling I just mentioned here by doom fans, is on all doom sites now and it's creating a generation of fucking assholes who troll to 'correct' 'problems' in mods that' don't exist.  For that reason I don't do doom modding anymore, why even bother If no site I post it to will prevent such trolls from following suit as the other idiots due on doom sites to troll people to make them do 'better' mods?


After this got trolled (and lots of other projects of mine got trolled before it), I decided to leave the doom community forever and move to Modding Duke3d. I made a random level generator for Duke3d, based on a program that assmbles rooms, made new prefabs based on existing duke3d maps but altered, and made this assemble randomly generated maps if you followed the instructions provided..  The original author of the original program as credited, I didn't rip him off... 3 days later some idiot adds it to a collection labeled to list things that sucked on Itch. Some fucking idiot probably from the Doom and/or Duke3d Community, expecting it to make totally original maps or expecting it to make maps that fit his fucked up paradigm of what a map should be like. And like the Doom Community, he trolled me for making such a "shitty" project. It didn't help that I had reviews and ratings turned off, this shitty trolling done on Collection names still is allowed on Itch and it needs to stop.

But that isn't enough. If the fucking idiots who run the Doom and Duke3d Communities don't stop turning a blind eye to such asshole trolls as this guy, the guy who trolled my random level assembler mod For Doom, people who trolled my mapsets and worse (making fun of my weight and adding in taunts saying I'd never get a girlfriend, disliking all my videos, disliking all my music,  hacking my mp3 player to prevent my music from being copied to it and worse), there will be fucking problems for them. Someone has to punish these fucking asshole communities... I can't do it alone. Someone must make them stop doing shit like this. Itch has to step in and prevent collection names to be such outlandish troll names like "shitty games/mods/etc". Gamejolt has to prevent troll comments from showing up 100%, and youtube needs to fight stupid idiots from spamming dislikes on videos for stupid reasons like the map sucks or the person is an ass, or whatnot... It has gone too far and SOMEONE has to police these idiots...

Monday, October 10, 2022

My Free Metal Themed FPS Game Onslaught had it's latest Release, the Kickass Edition, uploaded to Itch.io

 Onslaught : Extreme Combat Reborn is an ancient FPS game idea based FPS game. Initially conceived in 1995 by Me and Hitman213, it was a crazy ambitious FPS game idea with deformable terrain, 3d textures, city sized levels, driveable vehicles, over 150 guns with 3 fires each (!), over 100 enemy types (!) and a lot of nasty humor.

You play as Bastard, Cyborg Mercenary for Hire, who happens to be a metalhead.  You go around shooting, gibbing, and destroying a mad cult that is trying to exterminate humanity with bombing/nuking cities, and mutation attacks. These mutations destroyed what is left of the US army and only you can stop them. Too bad your a total asshole!

Being a metal themed FPS, this game actually had a lot of cool ideas... It was scrapped in 2002 but the game itself eventually was made, and remade, and remade several dozen times with realm667 enemies and weapons, randomly generated maps and totally new music and many times redone over voiceovers for bastard. Not until 2019 did a good version get made, that was considered a beta and all previous versions were cosidered Alphas.  

Currently Onslaught was posted to Itch on it's first real releasable version done in 2021 initially.   It was re-released and fixed up in newer editions such as the "Special Edition", "SMD edition" and the "kickass edition. Now that the kickass edition is out, it's considered done, it's the final build of onslaught and has a lot of new features over the special edition, including:


-Weapon Upgrades powered by Gun Bonsai Mod
-Enemy Multiplier powered by Universal Multiplier mod
-Totally Redone One Liners and Voiceovers for Bastard.
-Mp3 music from two metal solo projects of mine as default music now.
-Hillarious Parody Advertisements played between tracks sometimes...

Anyway, if you like the game idea or previous versions go to vicious games on itch to download and if you want playthroughs of the game or a trailer, go there or to my gamejolt account...

That is all...

Monday, September 5, 2022

If you want to download DSKK, SMPP or my levelsets go here

 

Attention people... It has come to my attention that my itch profile is down due to stupidity on itches part.... Maybe they got hscked.... But my gamejolt is still up thank god, so I am posting this blog post to there... Since my Itch is down, I am fearing they are taking it down to delete my content... The last time itch went down that happened... I have a lot of stuff on itch.... A set of 3 doom wads, a prefab pack, and a tweaked obsidian map generator that makes slaughtermaps called DSK... It comes with a scripting program to retexture maps and a mod to play slaughtermaps with... Since all three are down I am attempting to at least temporarily host them here on my pcloud, so if anyone wants to download these and can't here's the links:


Thank you


DSK:

https://u.pcloud.link/publink/show?code=XZxADbVZT2o4grIL4706vm7vS3BJNRaFqnV0


Smpp:


https://u.pcloud.link/publink/show?code=XZAADbVZnNIiMss7S8HF6MDcFdh06zWs6u9k


Mywads:


https://u.pcloud.link/publink/show?code=XZAADbVZnNIiMss7S8HF6MDcFdh06zWs6u9k

Thursday, July 21, 2022

Overpowered Doom Is here....

 I am here to announce a new Doom Mod project of mine... This Project, an RPG/Enemy/Weapon Mod for Zdoom called Overpowered Doom. Is released on Itch.io now... It takes enemies and weapons from realm667 only and adds secondary fires to some of them... It also has an RPG system built into it...

As you kill enemies, you levelup. Each levelup gives 1000 credits. You start with 500 credits as well.. You can use these credits to purchase health, armor, ammo and powerjups, plus upgrades for your stats and Skills... The following stats are in the mod:

Movement Speed
Damage Resistance
Max Health

The Following Skills are in the Game:

Toughness - Temporarily Increases Damage Resistance for 60 seconds...
Movement Speed Boost - Makes you move faster for 60 seconds...
Heal - Heals you by at least 50 points
Armor Replenish - Gives you at least 150 armor
Health Regen - Allows you to slowly regen health... 

These stats and skills can be upgraded with purchaseable upgrades, each costing 500 credits...

This mod is a good mod to play with randomly generated maps that have the following setup:

Monster Quantity = Progressive
Upper Bound = 10.00
Lower Bound = 2.5
Monster Strength = 1.7
Ramp Up = 1.5
Monster Variety Jumpstart = Tougher

Download the mod here

Monday, July 18, 2022

Announcing my Newest Doom Project : "Clusterfuckian Times"

 Now that a new Doom Mod called "God Complex" has been released, It's time to talk about it. God Complex is a rebalance patch for the horribly unbalanced Doom Mod Clusterfuck. It does a lot of things to rebalance the clusterfuck mod to make it bearable difficulty wise...

The changes are the following:

-Enraged/Nemeis/and Vexed Nemesis enemies now show up later on... Now your "tier" determines whether you get to face them or not... At the beginning you are tier 0 and only face normal complex doom legendaries...  As you collect legendaty fragments from dead legendaries, your tier increases and you start to encounter the stronger legendaries... It's sort of a levelup system...

-A lot of the weapons have been reworked to be more OP, including the chaingun which now rips apart hell knights, and the auto shotguns are so OP it's not funny now... The starting pistol is very Op as well..

-Tons of new weapons added to clusterfuck to make the game more bearable as well, such as an explosive  assault rifle, an explosive minigun, a rocket launching chaingun and a plasma minigun. 

-You start with 200 health and armor now, which makes the beginning way easier...

Now that god complex is out, Id thought I would randomly generate some new wads to play with it... These are modified randomly generated maps made for God Complex... The following wads are in the exe file download that contains them... All of these were generated with Obsidian, an extremely good map generator based on Oblige+Obaddon

-Hell Revealed III : The unnoficial sequel to hell revealed 2... 32 insanely hard maps generated with obsidian...

-Masochistic Death : A modified randomly generated tribute to a failed megawad project of mine, Masochistic death has 32 maps split into 3 episodes... Epsiode 1 is Cage Texture textured, Episode 2 is Eternal Doom Textured and Episode 3 is textured with MM2, COD and Invasion 2 textures...

Clusterfuckian Times : A randomly generated megawad made specifically for God Complex, Clusterfuckian Times is made with the newest beta of obsidian and has insanely hard gameplay especially later on... Difficulty is around Alien Vendetta difficulty...


Screenshots:











Download link to the wads:









Friday, March 25, 2022

Duke3d Mod Review : Alien Armageddon (v 4.31/4.5)

 Alien armageddon is a mod I've liked for a long time...Until recently, it's been fairly well balanced and does what it is supposed to do fine.. What it does is alter duke3d to add the following things into the game:


-new characters to play as besides duke
-rpg elements
-new enemies and guns introduced into any level
-weapon upgrades got through a money system
-player stat upgrades and misc player upgrades gotten through a money system
-you can save the podfems
-many more


these features up to the recent 4.5 version were done really well... you had rpg elements including levelups for your guns and your character. Each character had new guns and unique upgrades... Any user map you played this with would have the new weapons and enemies put in them... The new enemies are well done, not limited to railgun aliens, armored pigcops, laser cannon troopers, terminator ripoffs, aliens on mounted gun turrets, weird animal like aliens that zap you and leap at you, armored enforcers, grenade spamming ultra battlelords, ant like aliens armed with smgs that walk along ceilings sometimes, and more... New weapons include alien laser pistols, plasma rifles, a smg, clusterbombs, meteor shooting devastators... 


Each original gun can now be upgraded to be more powerful... Shotguns can be upgraded to be 3 times more powerful and can shoot radiation shells too... Chainguns can be upgraded to be miniguns. rocket launchers can be upgraded to shoot homing missiles. Pipebombs can be upgraded to be cluster bombs, shrinker can be upgraded in some new way, devastator can be upgraded to fire 4 barrels at once rather than 2, freezers can be upgraded to be more powerful in some new way as well... This all works well but the upgrades cost a lot of money so you barely ever have the money  to use them... you are spending most of your money to give yourself player upgrades like regenerating shields as the damage enemies do is upgraded over normal duke3d. 

The mod comes with at least 3 new episodes. 2 out of 3 are based on sunstorm interactives expansion packs duke it out in dc and duke carribean.  The other new one "new invasion" is very short but hard as hell so it's not really fun at all...  A new episode added called space gladiators is really dumb, forcing you to play multiplayer like matches against bots instead of blowing up dumb aliens so I would avoid that too... 


Luckily the new attrition mode is there to try to save the show. Based on the mod of the same name, you play through 30+ custom maps selected randomly each time.  The choices are really good but there are still some bad choices such as dogville, billy boy's awful maps and tons of maps that are bland ripoffs of the roch series that suck... To be perfect, the player should have been given infinite level tokens in this mode as a lot of duke3d maps are not as good as the original 3d realms maps and rely on stupid puzzle solving, jumping up to non obvious rooftops to get keys, multiple uses of the same key color that can break the map if you go for the wrong one, and worse. These maps needed to be stripped out of the attrition mode but unfortunately these kinds of maps are far more popular than the infinitely better "normal" duke3d maps like 3drealms maps, alejandro gavic maps, pipeline maps, james duncan maps and maps that don't involve stupid roch ripoff crap like dogville and billy boy maps.  It would be good if such maps were stripped out.


Unfortunately level tokens are hardcoded so you can't just mod in 999 tokens given at the start to skip crap maps. Issues with level difficulty in attrition also make attrition somewhat annoying as well... Some maps are clearly way too hard on peice of cake difficulty even, and even the new original episodes suffer from this. However, most of the maps chosen can be beaten, if you just use a good shield, upgrade your guns in advance and similar, until version 4.5 anyway.


Unfortunately without regen shields, and upgraded weapons,  alien armageddon tends to be an unbalanced mess.. Many enemies tend to do too much damage. Armored pigcops are a nightmare unless your shielded, terminators can be nasry, etc... Tanks are much worse...  Especially ones in episode 1. E1l2 is almost impossible for a non shielded char.  Even on peice of cake....  In my honest opinion duke boss needs to do some serious balancing fixes for this mod. Especially in 4.5


4.5 is flat out unplayable at times... In e3l4 one armored pigcop killed a 150 health, shielded character in one shot on peice of cake, even though I modded the aauser.con to make it easier..  Dukeboss must be trying to make this thing "hrrrgghhh hard as fuck hurrgggh" because it seems every version is harder than the previous, and if you keep doing that it becomes an unbalanced pile of crap.  The modding of aauser.con didn't prevent  the now unbalanced as terminators from grabbing me and taking off 75 points of health on peice of cake...  It's flat out unbeatable on easy now... And to make things worse, dodging enemies are there now to infuriate you. Assault troopers are now so hard to kill as they fly and dodge around that they become as hard as newbeasts on peice of cake. I am not making that up.  This mod now needs a SERIOUS rebalance! Ditch the dodging enemies dukeboss, make the terminators do less damage, shielded players need to take way less damage to an armored picgop, an enemy I can take out with the pistol in 4.31 but not in 4.5. And before fuckers start bringing up the whole "git gud" bullshit, I've beaten tons of duke3d usermaps that are far harder than the original maps like lrwb, when scum returns, duke plus maps and more. Enough of the unbalanced crap dukeboss! People should seriously stop trying to over difficulty push mods now and delete old versions... By now the far better balanced 4.31 is gone off moddb and people will get pwned in 4.5 trying to play normal duke3d maps. It needs to be fized. "Rebalancing" something by making it unbearably hard needs to stop. Too many game mods do this. It was already hard enough dukeboss!

For this reason I can't give the mod a good score. This thing USED to be good people. Not anymore. This thing now is so bad that I would avoid it till it gets fixed... If ever. And avoid that new character, fuck characters you can't play unless you play some ultra uber unbalanced addon episode. You don't over advertise this character and then lock it like that dukeboss, that is a dick move.


If any of you could provide a perminant 4.31 download It would be good. That was balanced, unlike 4.5.  But due to moddb's stupid policy of only having the latest version on there and dukebossses compliance with that, this mod has now become terrible.... Avoid... Play my mom instead... At least that is balanced and has bearable fun levels and infinite randomly generated maps.