Saturday, October 24, 2020

Doom Mod Review : Alandoguns

 Alandoguns is an ancient Doom Weapon Mod I found recently that I never played ever, for some strange reason.  It is a randomizer mod, one of the first randomizer mods, with tons of new guns, and some new enemies.

This mod has the reputation of being total shittiness in the community, due to that it has bad reviews up the wazzoo on idgames.But I don't think it's quite as bad as people are saying it is, sure, it rips from known sources, like the zdoom monster resource wad, other games, weapon mods by other people, etc, but to me compilation mods like this or infernal attack are fine.

I played a set of randomly generated maps in it and right away, I liked the guns. At first my favorite was the uzi, it did tons of damage for an uzi and even though it has a small clip size, it was fun to use. The weapons in this mod are the stars of the show, many many guns exist in this mod and they all have reloading built into them, which is amazing for it's time. They range from machineguns, chainguns, uzi's, shotguns of many kinds, including the riot gun from shadow warrior (not the new shadow warrior, the old one), an ice gun, and more. You will be swamped with guns in this mod, something lots of people don't like, but I don't mind it. I didn't mind infernal attacks 200 guns and I surely don't mind a mod that has tons of guns. 

The enemies however is where this mod starts to be not quite as good. Some are cool, like the new zombies, the rocket soldier, the new imps, the robots that replace arachnotrons, but a LOT of monsters in this mod come from Heretic and Hexen and other games like Duke3d. I simply don't think they fit at all, so that takes some points away. I managed to patch out the heretic/hexen enemies, and that made it much better, but a patched version simply cannot be released due to technical reasons now (me running out of space on pcloud).

For some reason the mod contains a lot of new textures and has some new maps in it, it's no big deal if you load randomly generated maps after the mod and use a high-def texture pack, but I would avoid playing the original doom 2 game in this for that reason. Map04 and map05 are totally replaced and they should not be.

I don't mind this mod, and if it weren't for one feature, I would probably call it decent to bad. But this  one feature saves it. Your max health can be upgraded! Pickups that look like heretic/hexen health vials/flasks are there, and they boost your max health at the same time as healing you. This makes this mod a great choice to play with super hard maps! This mod to me then is actually quite good, just not great.  It could have been much better if it didn't have heretic/hexen enemies in it, but besides that one issue and the map04-05 replacements  it's actually not that bad.



Screenshots:

(the textures from this screenshot are from the excellent hoover 1979 ultra hi-def texture pack)